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The two best settings for sky lighting types are HDR image sky and Automatic sky. The Studio lighting preset scheme uses HDR image lighting by default. The lighting preset schemes for Exterior and Interior daylight use the Automatic sky by default.
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The Sky is very different from environment.
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The Sky is a large sphere around the rendering that can be used for lighting. Rendering to a channel will allow the strength of the sunlight to be quickly adjusted after a rendering without the need to rerender. It is very useful to place the Sun on a specific channel when trying to balance the sun strength with other light sources. Specify the lighting channel the Sun will render to. To mitigate or eliminate this artifact, set the Sun highlight to a smaller value. Note: Solar highlight artifacts can sometimes be seen on exterior renderings when the Sun highlight setting is used. The intensity of sun is automatically calculated based on solar angles and sky conditions, but can be modified to balance with other lights. Modifies the brightness of the sun (direct) daylight component. Drag with the left mouse button to pan the map. Use this to select a major city to set the location. Time zoneĭisplays the time zone based on Latitude and Longitude for the current location. The numbers will also update to display the latitude and longitude of a location picked on the map with the mouse cursor. Latitude/LongitudeĮnter a latitude and longitude or pick a location on the map. If absolute accuracy is required it is recommended to verify the sun location. Note: As with all Sun calculators, the Sun position accuracy may vary. Use the sun angle calculator to place the sun based on Date, Time, Location.
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The half circle map simulates a section through the vertical direction of the world coordinates. Sets the sun’s height in the sky in angle degrees from the Equator (0). The circular map shows the world in a plan view. Sets the sun’s direction in angle degrees from North (0) in the horizontal plane. Use solar angles to manually set the sun’s direction. Stockholm, Sweden, 21-June, 09:30 (on the right). Sydney, Australia, 21-June, 09:30 (on the left). Use the direct sun angle to try lighting effects. Direct sun angle controls the light angle without reference to a real sun. Use date, time, and place positioning to simulate the real sun in a study of your model’s site. There are two ways to specify the sun direction: by date, time, and place and by direct angle. Solar angles are required to perform sunlight calculations. Note: The Sun tab will only be visible if the Sun is activated through a Lighting Preset. Menus > Flamingo nXt 5.0 Pulldown > Show Control Panel > Flamingo nXt Tab > Sun.The Sun must be activated through the Lighting Preset or the Custom Lighting settings. Flamingo will keep the two sun controls in sync. The Rhinoceros Sun control may also be used to place the sun. This help topic reviews the Flamingo Sun control. Factors simulating real-world conditions such as latitude and longitude, time of day, and season control the Sun’s direction and brightness. The Sun is a powerful invisible parallel light. If the Sun is on and the Sky is an HDRI balancing their strengths is important. The Sun can change the brightness of the Sky in Automode. The Sun and Sky are closely related to each other.